Commercial AR Interactive Trampoline Machine

![]() | Commercial AR Interactive Trampoline Machine
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Product Application Showcase


Turn Every Jump into an On-Screen Challenge
The Commercial AR Interactive Trampoline Machine combines active jumping with responsive digital gameplay in one compact attraction. Instead of bouncing without a goal, players use physical movement to guide an on-screen character through themed challenges, collect points and try to improve their score. The result is an easy-to-understand experience that blends movement, visual feedback and game progression for commercial entertainment venues.
Simple Interaction from Selection to Play
Before the game begins, players use intuitive gestures: wave the left or right hand to browse available games, then raise the left hand to confirm and start. Four on-screen character choices add a personal element to the experience. During play, in-place jumping and body movements control activities such as fishing, parkour, obstacle avoidance and rhythm-style challenges. Clear scoring gives players an immediate target and supports friendly high-score competition.
Integrated AI-Vision Hardware
The one-piece structure brings the display, trampoline, camera-based motion sensor and guard rails together within one machine body. The integrated configuration includes a 43-inch tempered HD portrait LCD with 1920 x 1080 resolution and a 942 x 530 mm display area, a customized AI-vision camera sensor, central-control game server, audio and connection accessories. It does not require external Kinect hardware and is designed to start without repeated recognition-distance calibration.
Game Content That Supports Repeat Challenges
Different game themes use the same core action - jump, react and control the character - so players can understand the attraction quickly while still experiencing varied objectives. Fishing, running, obstacle and rhythm content can serve different play preferences, and score recording encourages another attempt. Available titles, language options, software updates, content licensing and any new-game service should be confirmed in the approved software package rather than assumed from the display images.
Built for Practical Venue Operation
An independent backend allows operators to configure game modes and billing modes for the approved system. The integrated footprint can be considered for family entertainment centers, children's play venues, shopping mall atriums, parent-child restaurants, educational activity spaces, hotel amenities and themed events. Final payment-interface compatibility, network requirements, startup procedure and staff controls are confirmed during project planning so the operating setup matches the venue workflow.
Confirm the Site and Operating Conditions Before Order
Share the intended location, available footprint, ceiling clearance, target users and operating model so the equipment configuration can be reviewed before production. Final voltage, rated power, user capacity, age or height limits, main materials, safety documentation, anchoring, inspection routine, packing, warranty and installation scope must be confirmed in the quotation and technical documents. The trampoline should be used only under the venue's approved rules and supervision, with adequate clearance and routine checks around the jumping surface, rails, camera and display structure.

